| Name
| Description
| 1st App in Aquaman
|
| F
|
| Fantasy
| A luxury yacht owned by Rex Collier and captained by Cap'n Dan Billows.
| Adventure #117 (1947)
|
| Fen-Shu
| An important Chinese base, being constructed as a landing strip for American planes. Defended by a ragtag group of Chinese guerillas.
| More Fun #95 (1944)
|
| Fido
| A fish with very large teeth that helps protect Aquaman's marine preserve.
| Adventure #142 (1949)
|
| Finn, Chuck
| A young man who can swim almost as well as Aquaman.
| Adventure #136 (1949)
|
| Fish Preserve
| A sanctuary for fish that Aquaman uses as a teaching tool for landlubbers.
| Adventure #192 (1953)
|
| Five Fathom Fisherman's Club
| An exclusive club that requires Captain Ligh to prove one of his extraordinary feats in order to join.
| More Fun #106 (1945)
|
| Flarer, Duke
| A crime boss who built a working fake volcano in the hollow of an extinct volcano to use as a base for his crime wave.
| More Fun #99 (1944)
|
| Fleet, Captain
| A pirate who wants to rob the Annabelle, but stumbles across Aquaman's undersea jail.
| Adventure #183 (1952)
|
| Fletcher
| A prisoner on Convict Island who joins Adams and Graf to fight Yascom.
| More Fun #82 (1942)
|
| Flint, Captain
| The subject of a movie that Aquaman is assisting with. The character is clearly based on Captain Flint from Treasure Island.
| Adventure #178 (1952)
|
| Flint, Silas
| A greedy landlord who kicks the Wallaces out of their lease so he can capitalize on the success of their restaurant by starting his own.
| Adventure #182 (1952)
|
| Flipp the Flying Fish
| A flying fish who jumps through flaming hoops in Aquaman's sea circus.
| Adventure #128 (1948)
|
| Flippy
| A seal performing in U.S.O. acts in Manila. He has a head cold when Aquaman and Ark visit, so Ark takes his place in the show.
| Adventure #111 (1946)
|
| Floating Hall of Fame
| A series of carvings by Captain John that celebrate the greatest figures in the history of the sea. Figures include Noah, Hanno, Columbus, and John Paul Jones.
| Adventure #228 (1956)
|
| Fogarty, Frank
| A man searching for the treasure of his old partner, Stumpy Henry.
| Adventure #129 (1948)
|
| Forrest, Horace
| Lawyer for the Curtis Traveling Circus.
| Adventure #241 (1957)
|
| Fortuna
| A floating gambling ship owned by the Rajah of Joon, aka Black Jack.
| More Fun #77 (1942)
|
| Fourth-Dimensional Cannon
| A weapon that fires a capsule that catapults the victims into the fourth dimension.
| Adventure #216 (1955)
|
| Frank Fogarty
| See Fogarty, Frank.
|
|
| Franklin
| A ship carrying a cargo of gold that was rescued by Aquaman from hijackers.
| Adventure #214 (1955)
|
| Freems, Chief Petty Officer
| A man who puts the "petty" into his rank, Freems repeatedly demands impossible tasks from his men, including the undercover Aquaman.
| Adventure #232 (1957)
|
| Frisco Dawn
| A freighter with a betting crew that has a problem with the first mate.
| Adventure #243 (1957)
|
| Fun Island
| A playland reserved by a group of youths who end up getting stuck on a reef and not being able to make it.
| Adventure #206 (1954)
|